Good token commanders in MTG must have at least 1 of the following 3 characteristics: The ability to generate a large number of tokens at a proportionally low mana and opportunity cost Easily repeatable token generation Strong supporting effects for tokens that justify not being able to create tokens Good token commanders also can have the following traits in conjunction with the above: Fast, accessible payoffs for creating your tokens, such as giving them haste, boosting their power, or gaining effects when they die Potential for establishing infinite combos with your tokens Miscellaneous useful effects Many of the strongest token commanders have multiple traits from the lists above and contain access to green and/or white cards, as these colors have the most powerful support cards for token strategies, many of which were shown earlier

You can reanimate something the turn it comes into play, as well as every future turn you choose to attack, assuming you have the cards in the graveyard the pair requires
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If youre brewing mono-black aggro or leaning into counter synergies, Drana is easily one of the best Vampire Commanders MTG players can build around
III Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle